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Displaying 21 - 30 of 91
Purpose: To stimulate thinking about the political and institutional environment, especially: How it affects the persistence of a particular problem Where reform is most likely to come from Implications for the use of research-based evidence. Description: This thinking tool has 5 questions. 1. Which branch of government holds the key to change?   This involves […]
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Critical systems heuristics supports boundary critique, which aims to handle boundary judgments systematically and critically. It provides questions in four areas: “Basis of motivation – Where does a sense of purposefulness and value come from? Basis of power – Who is in control of what is going on and is needed for success? Basis of […]
Purpose: To demonstrate how games based on models can assist decision making and change on complex problems. Description: This video demonstrates how well-designed games, with skilled facilitation, empower players to make better decisions. When those with power to make change are the players, games can assist in finding innovative ways to make progress on difficult […]
ICTAM is a step-wise method for bringing qualitative mental models into formal quantitative simulation models. The ICTAM acronym stands for the key methods used throughout the process: Interviews, Cognitive mapping, Time-sequence Unified Modelling Language (UML), All-encompassing framework, and numerical agent-based Models. The process starts by conducting semi-structured interviews with stakeholders. The purpose is to collect data […]
Purpose: To systematically solicit and collate expert judgments on a particular topic, which also provides a structured way for the experts to build on each other’s ideas. Description: Each expert is asked for their judgment on a topic using a questionnaire or interview; this does not require the experts to meet. The responses are collated and summarised and returned to the experts before proceeding with a second round of questions about the topic, often leading to voting on a particular question...
Purpose: theDesignExchange website is an open-source archive which provides information about design methods, along with how to use them, as well as case studies illustrating their use. Description: 99 methods are described on the website in the following categories: Research, including focus group, card sorting, POSTA (Person, Objects, Situations, Time and Activity framework) and participant […]
Purpose: This curated online directory, called Public Design Vault, aims to provide an "all-in-one, a full-stop one-stop, a mother list of lists, a singularity for the plethora of toolkits and resources that are available on the vast internet." It aims to include "all the well-known usual suspects" as well as "a few diamonds in the rough."
Fourteen dialogue methods are described to facilitate interactions between, and synthesise knowledge from, experts from a range of disciplines, as well as stakeholders affected by the problem and those in a position to do something about it. Dialogue can be key to research on real-world problems—like restoration of wetlands, the needs of the elderly, effective […]
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Purpose: Appreciative Inquiry (AI) is a method, a theory of action, a dialogue process, and a whole of system concept that brings together members of an organisation to clarify, develop and integrate their visions about their joint endeavours. The aim is to build on something in the organisation that works well and that can move the organisation to a higher level of goal attainment to strengthen the future of the organisation.
Purpose: To help those involved in research – including researchers from various disciplines as well as decision makers and other stakeholders – understand different ways in which research is conceived and undertaken. Description:  An important source of differences among those involved in research is in how research is conceived and undertaken. Disciplinary training is key […]

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